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Agents stand behind prison bars opposite an armed guard

A fast pace with parallel tasks

Spy escape room in Haifa: Agent 007

A fast-paced spy mission in Haifa: escape from prison, stop a nuclear launch and complete the operation in 60 minutes.

ActionEspionageLarge groups
Players
3–8
Without an adult
From age 12
Fear level
Not scary · 0/3
Challenging
Best for experienced players

Your mission

One hour. Another world.

An immersive story, carefully designed sets and puzzles that draw your team into the world of the room.

You are British MI6 agents sent to North Korea to prevent a nuclear launch. The operation has gone wrong: you have been captured and imprisoned. Your team now has 60 minutes to escape and complete the mission.

Agent 007 combines suspense, action and demanding teamwork. Several puzzle threads can move forward at once, giving every player a role in searching, decoding or operating the equipment.

Book your adventure

Choose a time to play

Choose an available time for Agent 007 and continue securely through the Quest Room booking system.

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Cannot find a suitable time? Talk to us

Need several rooms at the same time or help choosing a slot? Our team will be happy to assist by phone.

The story comes to life

Agent 007 trailer

A short, spoiler-free look at the atmosphere waiting for you inside the room.

Take a look inside

The world of the room

Explore the atmosphere, sets and details inside the room without revealing its puzzles.

1 / 7

What makes this room special

A fast pace with parallel tasks

Players can split up, share intelligence and advance several parts of the mission at the same time.

A mission for the whole team

Original challenges reward resourcefulness, clear communication and decisions made under time pressure.

A serious challenge

The very high difficulty is best suited to experienced groups that divide roles and communicate quickly.

Choose with confidence

Who is this game for?

Before booking, check whether the atmosphere, intensity and activity level are right for your group.

Especially suitable for

Groups of friendsWorkplace teamsAction and spy fansGroups of 3–8

Fear level

Not scary

The prison and spy story create suspense, but this is not a horror room and it does not use deliberate scares.

Children under ten may find the prison atmosphere and suspense unsettling even though this is not a horror room.

Physical activity

Light activity

There are no strength or fitness tasks, but hidden passages may require bending or stepping over a low obstacle, so the room may not suit people with limited mobility. For wheelchair users, we can try to find a suitable arrangement with advance coordination by phone.

Previous experience

Best for experienced players

The room rewards concentration, quick communication and confident task allocation.

Very high difficulty makes this room particularly suitable for experienced teams.

Before you enter

Safety and important information

Use this information to check whether the room is suitable for your group and coordinate with our team when needed.

Read the complete game rules

Real guest reviews

What guests say about this room

The moments, puzzles and atmosphere — in the words of guests who played Agent 007.

4.9/53,900+
The three of us came with experience from over 80 rooms and wanted a challenge. Agent 007 was clever, funny and exceptionally well maintained.
Karina RozkovGoogle Maps
Agent 007 was challenging and great fun, with sophisticated puzzles and cool technology. We will definitely return.
Shahar ATripadvisor
We played Agent 007 as a couple. The puzzles were clever, the challenges excellent and teamwork really mattered. Highly recommended.
Kathy WallachGoogle Maps
Four of us played Agent 007. It is a high-quality room with plenty of interesting challenges that develop gradually.
Ariela SianiGoogle Maps
We chose Agent 007 for a team event. The room was challenging and fun, and the team made us feel very welcome.
Regina Ben Shabat MamontovGoogle Maps
We played Agent 007 and Real Detective, and both rooms were fun, polished and clearly built with thought and creativity.
Tal BramlyGoogle Maps

Frequently asked questions

Before the door closes

It can be your first room, but the pace and difficulty are high. New teams should share every discovery, divide tasks and ask for a hint before losing too much time.

No. It is not a horror room and there are no deliberate scare scenes. The suspense comes from the prison, the covert mission and the race to stop the launch.

The room is designed for 3–8 players. Larger teams can divide the searching, decoding and equipment-based tasks so that everyone remains involved.

No. Everything needed to solve the mission is inside the room and the story is explained before entry.

The game has flashing lights, loud sounds and passages that may require bending. Contact us before booking if anyone has photosensitivity or limited mobility.

Agent 007 lasts up to 60 minutes. The actual finishing time depends on the team's pace: a team that progresses quickly may finish earlier, sometimes without any hints. The game master follows the team's progress throughout the game; players can ask for a hint at any time, and the game master may guide or assist when needed to maintain a suitable pace. We aim to let the team solve as much as possible independently and use as few hints as possible, but the game ends no later than 60 minutes, and progress and outcome depend on the team.

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